CombatReplay - Change log, full
- Some fix
- Fixes for the latest expansion.
- fixed for new expansion
- Fixed for new patch
- UI issue fixed for new patch.
- Fix errors for 9.0 version
- 8.2 fix.
- API updated for 8.0.1 patch to fix lua errors.
- Adapted for 7.3 patch.
- July fixes.
- Fix
- 7.2 update.
- Updated to support new patch.
- Fixed for Legion. Was broken due to demon hunters.
- Prepatch 7.0 update.
- February update.
- Updated for 6.2.2.
- Updated for 6.2
- First update for 6.1 patch.
- If player cast more casts in the same moment - they all are visible on the timeline now.
- Some minor fix.
- Fixed Range Check button that was hidden.
- Fixed some reports that were not visible after patch.
- Some fix.
- Fixed an error.
- Fixed UnitGUID check used for targets, mobs identification and other.
- First update for 6.0.2 patch. Report errors!
- Font layout improved.
- Some changes. Localization.
- Fixed some sliders and updated for 5.4.7.
- New feature: you can see all players' hp. Can be disabled in the options.
- Added a vertical bar of total raid HP.
- Some fix.
- Should work in flex raids.
- Updated for 5.4.2.
- Fixed 2 errors if the player leaves raid during combat.
- Fixed 2 errors: in combats where there are more than 4 bosses. At the moment you can see only 4, but lua error will not be shown.
- Some fix.
- Should works correct on Paragons encounter.
- Some fix.
- Some fix for 5.4.
- Fixed an error: now addon without saved info will be closed when you click close button.
- Fixed an error with with hunter's AoE Spam.
- Added a range check by distance.
- Added russian localization.
- Now you can translate addon to your language: http://wow.curseforge.com/addons/combatreplay/localization/
- Many many small fix.
- Now you can see who assists the chosen player.
- Added on mouse over info for: Boss' cast, player's cast, player's instance casts. Spell name added to the info before description.
- Combats are now saved for each player separately instead of account.
- Doesn't support some combats saved with previous version.
- Calculation fixed and improved.
- Addon's frame scaling added. If you have addon's frame bigger than your display - run this script and let me know the result: /script print(UIParent:GetHeight(),UIParent:GetWidth(),UIParent:GetScale())
- In the next version you will be able to change its size. Promise :)
- Range check is always active now.
- Some minor fix.
- Range check added. Enable it and choose 2 players. I think to make it always active in the next version.
- Boss energy added.
- Buffs/debuffs tooltips added.
- Fixed: now you can see spells that melee players use
- Some UI improves (tooltip updates if you look who is targeting boss, etc)
- Fixed error if boss has more than 6 buffs.
- Fixed: if player has more than 15 debuffs.
- Fixed: sometimes (very rare) slider returns not integer value (wtf), now fixed.
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- Added: 50 px to the right frame, if you changed size using last version of the addon, run this script: [B]/script crResizeFrames(700)[/B] - or another number between 500 and 700 (suggested values at this moment).
- Doesn't support combats, saved with previous version
- Fixed an error on deDE client, now it should work.
- Addon tracks all 4 bosses.
- You can see all spells that players cast (+ spells without cast-time)
- History of last 10 spells (for the moment only as a text)
- By default disabled in lfr.
- Many other little things.
- Many many things were added.
- Known issue: Iron Qon, it tracks only 1 boss there, will be fixed in next version.