Author Topic: Throne of Thunder, what to track  (Read 16073 times)

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Offline dhrake

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Re: Throne of Thunder, what to track
« Reply #15 on: April 02, 2013, 01:14:11 »
i do have some logs but they are higher than 40mb archived i can send u WoL link in pm if u want
ps: used best option from winrar but yea still cant upload it using the normal uploading method. After u download it please remove the atachment
« Last Edit: April 02, 2013, 09:31:20 by Shurshik »

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #16 on: April 03, 2013, 10:01:06 »
dhrake, I was very careful to add it as I cant test it... So, let me know if it works (I'll upload it as alpha this evening, at home). Than, you can suggest me to highlight stacks with different colors, for example: "sender" <5 green 5-8 yellow else red. "receiver" >10 red, 5-9 yellow etc. I don't know numbers that are ok by tactic. But I think highlight something is always good :)

P.S. would be better if you copy me some of reports here... To see it.
P.S.2 Our network was down today so I've added only 1 debuff, others things will add later :/
« Last Edit: April 03, 2013, 17:30:19 by Shurshik »

Offline dhrake

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Re: Throne of Thunder, what to track
« Reply #17 on: April 04, 2013, 11:31:49 »
i wish i checked this yesterday before raid, now my next raid is sunday so im afraid i wont be able to test it until then. However i cant think of a reason why i wanted to see each debuff in particular atm, just who gives it to who and the number of stacks

Highlighting is a very good idea, there are some discussions on whats the correct number of stacks but personally i believe 5 is ok,  So yea u want to pass it every 5 stacks,
Example
Player 1(0 stacks) gets debuff passes it on 2 stacks <- red (2 stacks being minimum) to player x with Y stacks
player 2(0 stacks)  gets debuff passes it on 3-4 stacks <- yellow
Player 4(0 stacks) gets debuff and passes it on 5-8 stacks <-green
Player 5(0 stacks) gets debuff and passes it on 9-12 <-yellow
player 6(0 stacks) gets debuff( dies with Z stacks) passed it to player W with M stacks
This is just an example to get an idea when its safe and when its not to
« Last Edit: April 04, 2013, 11:54:11 by dhrake »

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #18 on: April 04, 2013, 12:58:48 »
for the moment report is like this:

??? -> Player1 (0)
Player1 (5) -> Player2 (0)
Player2 (4) -> Player1 (5)
Player1 (10) -> Player3 (0)

hmmm or should I changed it into (even if you can check how much stacks he had from the previous line):

??? -> Player1 (0)
Player1 (0-5) -> Player2 (0)
Player2 (0-4) -> Player1 (5)
Player1 (5-10) -> Player3 (0)
//initial debuff-final debuff - > stacks on new player

better to see it's report, to understand after test, I'll upload a new version before sunday, with damage tracker and other things.

Offline dhrake

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Re: Throne of Thunder, what to track
« Reply #19 on: April 04, 2013, 16:15:44 »
I think first one is cleaner especially since u highlight it like this or something
Player1 (5) -> Player2 (0)
Awesome job btw:)

Offline dhrake

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Re: Throne of Thunder, what to track
« Reply #20 on: April 08, 2013, 18:47:50 »
PS: The Council of Elders, 18:15, Biting Cold - info

01:50  SPELL_AURA_APPLIED: Hodirr-Sylvanas
02:37  SPELL_AURA_APPLIED: Nébuchadnèza-Ravencrest
03:25  SPELL_AURA_APPLIED: Nébuchadnèza-Ravencrest
04:12  SPELL_AURA_APPLIED: Nébuchadnèza-Ravencrest
04:59  SPELL_AURA_APPLIED: Maricela-Sylvanas

This is how biting cold info looks like. On second thoughts it might make the addon to heavy on memory if u track all healing done to those players but what u can do i think is to make it more esthetically pleasing and add frostbite to options
frostbite friendly fire is good
biting cold friendly fire is bad

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #21 on: April 08, 2013, 21:31:12 »
Ah :DD Ok, I'll change it (maybe tomorrow) and will see about healing, if its possible and nice to track
« Last Edit: April 08, 2013, 21:39:07 by Shurshik »

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #22 on: April 09, 2013, 16:52:36 »
Friendly damage from biting cold should be tracked too... For Frostbite... it's a bit difficult, I've to think how to track it without using range check, there is no info who makes friendly fire...


What about healing.... How it's better to track?
1. As damage done, you choose player and see total healing received under debuff
2. There will be some events named "player name - Biting Cold - info" you choose an event and see a list of healing done to player from 0 sec to 30 sec in order (every ability)... It's too much text but you can see who starts healing him at beggining... who did it when he died (hmmm the last one you can see using recount).


Well, maybe the 1st one, standart healing info to the player... I don't know :( the second is huuuuge info but more useful


Ok. I've added heal tracker too, but should test it before uploading... so will wait for the weekend
« Last Edit: April 12, 2013, 09:42:36 by Shurshik »

Offline dhrake

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Re: Throne of Thunder, what to track
« Reply #23 on: April 18, 2013, 17:21:49 »
Iron quon, there is a debuff called arcing lightning( http://www.wowhead.com/spell=136193 )  that can bounce( http://www.wowhead.com/spell=136199 ) from player to player if they are not properly spread, and if both parties have debuff they will fire dmg on eachother;
 im not sure if u can track who gives it to who, or friendly fire dmg from it, it doesnt show at all on world of logs

on Twin consorts you can track ( http://www.wowhead.com/spell=136722 ) and stacks of ( http://www.wowhead.com/spell=137360 ) and report them by default after combat

On lei shen you can track thunderstruck( http://www.wowhead.com/spell=135096 ) and add a margin maybe to each difficulty so if a player is hit for less than 150k it wont record it as a failure but if its for 1million it will(example)
lightning whip ( http://www.wowhead.com/spell=136850 ) hits
Diffusion chain ( http://www.wowhead.com/spell=135991 ) all player names hit by same spell relatively at the same time - spawn adds on each jump ( only 1 player should be hit by it)
« Last Edit: April 18, 2013, 17:23:22 by dhrake »

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #24 on: April 27, 2013, 14:39:40 »
Added some. Have to visit lfr one more time to understand better :)

Offline Shurshik

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Re: Throne of Thunder, what to track
« Reply #25 on: April 29, 2013, 16:06:35 »
> Diffusion chain ( http://www.wowhead.com/spell=135991 ) all player names hit by same spell relatively at the same time - spawn adds on each jump ( only 1 player should be hit by it)

I got an idea, but don't know if its good :)

Upd: removed it. I am working on new addon now=)
« Last Edit: May 10, 2013, 10:16:16 by Shurshik »